Mini Billard
Line up your shots with finesse. Racing, action, puzzles and duels to enjoy on phones or computers.
Pocket all 6 colored balls within 18 strokes in chapters 1–4, 17 strokes in chapters 5–8 and 16 strokes in chapters 9–12. There is no timer: take your time to aim. Tap or drag on the table to aim the white cue ball toward that point. The left and right aim buttons, or the keyboard’s left and right arrows, fine-tune the angle. Use the up and down arrows or the power slider to set the strength. Press Shoot or Space to strike; release and press again for the next stroke. Holding the control does not fire repeated shots. The aim line ends at the first predicted ball or cushion impact, or at a pocket entrance. It does not predict the whole path or guarantee a pocket. Balls collide, rebound from cushions and slow down on the cloth. Wait until every ball has stopped before adjusting and taking the next stroke. If the white cue ball enters a pocket, 1 penalty stroke is added once all balls have stopped, then the cue ball automatically returns to a clear position. The penalty is applied before deciding victory or defeat. Pocketing the final color and the white together cannot bypass the stroke limit. Each strike of the cue ball uses 1 stroke, with any scratch penalty added separately. You win by clearing all colors within the limit, including penalties. Finishing on the exact limit is allowed. If a color remains when the strokes run out, or a penalty takes you over the limit, the attempt is lost. The 12 chapters are hand-authored practice layouts with distinct ball positions. Only a victory unlocks the next chapter. A chapter record is the fewest strokes in a successful clearance, including penalties. A compatible save resumes paused. An old attempt or incompatible save restarts from the beginning; unlocked chapters are preserved. A legacy shot count is neither a score nor a new record. An original, restrained blend of keys, bass and brushed percussion fills the billiard room. Cue, ball, cushion and pocket clicks accompany the contacts. Music and effects have separate volume controls; global mute silences both.