Dames Duel
Challenge a friend or the computer. Racing, action, puzzles and duels to enjoy on phones or computers.
10 × 10 draughts, 20 men per player. Men move diagonally forward and can capture backward. Taking the greatest number of pieces is compulsory. Kings are flying kings. Continue a capture with the same piece; captured pieces remain blockers until the turn ends. A man crowns only if it ends its turn on the last rank. Automatic draw on the 3rd occurrence of the same position with the same side to move, or after 50 consecutive king half-moves without a capture (25 moves per player). A capture or man move resets these counters. A win on the final move takes priority. Exceptional endings with 5- or 16-move limits are not automatically adjudicated. Earlier or invalid history is unavailable. Draw counters start from the resumed position. An older capture resumes with its checked paths. Captures before the save are unknown, so their history cannot be fully verified. Draw counters start from this resume.