PATSH GAMES

Galaxy Defender

Fend off enemy waves. Racing, action, puzzles and duels to enjoy on phones or computers.

Pilot your ship through three sectors: Aurora Rings, Amethyst Mist and Stellar Crown. Destroy 8 enemies in the first wave, then 12 and 12: 32 kills trigger the final boss. Escaping enemies are replaced and do not count toward this total. You have 150 seconds after a 3-second countdown to defeat the boss. You start with 3 lives. An enemy shot or escaping enemy costs one life, unless the barrier or brief protection after taking damage is active; the mission fails if you run out of lives or time. Keep enemy shots away from the glowing central core; the wings are decorative and outside the hit area. Move with the arrows or W/A/S/D, following screen directions. Hold Space or the Fire button to shoot plasma. On touchscreens, use the four direction buttons; you can also hold and drag a finger in the play area to steer while firing. The same gesture works with a mouse. Aim assistance is limited: line your ship up with the target and watch the aim indicator. Press J or Barrier once for 1.6 seconds of protection. The recharge takes 7 seconds from activation: release and press again when it is ready. Keep dodging. Fly into rapid-fire and life pickups to collect them. A pickup appears every 7 kills: 7 seconds of rapid fire, or one life at kills 14 and 28 if you have lost any. Lives are capped at 3. Chain quick kills for more points, up to a ×5 multiplier. Taking damage or letting an enemy escape breaks the chain. The boss has 3 phases and awards 250 points when defeated. Move when its attack warnings appear to evade the targeted position. You can pause, resume and retry the mission. Only victory unlocks the next sector. Your records and unlocked sectors are preserved.

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