Highway Pursuit
Dodge the vehicles chasing you. Racing, action, puzzles and duels to enjoy on phones or computers.
Drive 1500 m, make 6 clean overtakes and take the signed exit with a lead of at least 35 m. Left and right arrows: steer. Up arrow: throttle. Down arrow: brake. Space: boost, which also accelerates without holding the up arrow. Braking takes priority. The on-screen buttons provide the same controls. Boost has a limited reserve of 100; it recharges when you release boost or brake. You start with 4 hull points. Collisions damage the car; at zero, the attempt is lost. Fully overtake 6 different vehicles without contact: a vehicle you hit can never earn a clean pass. Traffic does not respawn ahead, and collisions do not return you to the start. Do not hold straight or boost blindly: read the lanes, brake and leave room to pass safely. Physical roadworks block the motorway at 430 and 930 m. The opening on the left, in the center or on the right changes by chapter: read the sign and drive through the actual clear gap. Checkpoints at 500 and 1000 m count only after clearing the corresponding roadworks. Each restores up to 25 boost units, capped at 100; they are not respawn points. The pursuing car starts 110 m behind you and physically follows the road. If it closes to 7 m in your path, you are caught. Watch the mirror and gap: braking helps you negotiate traffic and roadworks but lets the pursuer draw closer. Save boost for clear stretches. At 1460 m, take the signed left or right exit for this chapter. At 1500 m, victory requires 6 clean overtakes, both roadwork openings and their checkpoints, the correct exit, remaining hull and a lead of at least 35 m. Taking the wrong exit or reaching the finish with a missing requirement loses the attempt. The 12 chapters change the road layout, traffic, roadwork openings and exit. Only a win unlocks the next chapter. No arbitrary countdown ends the chase; the displayed time only records elapsed time. Saved attempts resume paused. The original jazz-funk music and effects have separate volume controls; global mute silences both.