Cinematic Rider
Overtake 10 cars and beat the clock. Racing, action, puzzles and duels to enjoy on phones or computers.
Follow the coast for 1800 m, clear both gates and make 10 clean overtakes before time runs out. Start with 3 condition points and keep at least one until the lighthouse. Left and right arrows: steer. Up arrow: throttle. Down arrow: brake. Space: boost, which also accelerates without holding the up arrow. Braking takes priority, even over boost. On a touch screen, hold the 5 buttons for the same controls; release a button to stop that input. You can also drag across the road view to aim for a lateral position; the bike steers gradually rather than teleporting. Fully overtake 10 different cars travelling in your direction without touching them. Each collision costs 1 condition point and 4 seconds, followed by brief protection against repeated impacts. A car you hit can no longer count as a clean overtake; if it already counted, that point is removed. At zero condition, the ride ends. Ease off and leave room to pass. Physical gates stand at 600 and 1200 m. Their signs show an opening that alternates left and right, with the order changing by chapter. Line up the bike and ride through the actual gap: reaching the distance alone does not count. Each gate cleared before the deadline adds 24 seconds. Both gates are required to win; they are not respawn points. The countdown starts at 31 seconds. Reach the finish with time and condition remaining, all required clean overtakes and both gates cleared. At zero, the attempt is lost: expiry takes priority even if you reach a gate or the finish at the same instant. No bonus can revive an expired attempt. Your boost reserve starts at 100 and drains while used. It never regenerates, even when braking or releasing boost. Each cleared gate restores 22 units, capped at 100. Save some for open stretches; an empty reserve gives no extra boost acceleration. From the cove through the village to the lighthouse, the 12 chapters change the curves, hills, traffic and gate sides. Only a win unlocks the next chapter. Saved attempts resume paused. Music and effects have separate volume controls; global mute silences both.