PATSH GAMES

Space Runner

Dodge meteors in space. Racing, action, puzzles and duels to enjoy on phones or computers.

Travel 1500 m through 3 sectors, cross all 12 gates in order, then dock the ship. Arrows: steer left, right, up and down. Space: boost. J: brake. The on-screen buttons provide the same controls. The ship moves forward while you adjust its course. Fly through the center of each gate in order and avoid asteroids. Boost consumes a limited energy reserve, which recharges when you release boost or brake. Braking takes priority over boost and also reduces sideways drift. You start with 3 shield charges. Hitting an asteroid, missing a gate or overshooting the dock consumes one. If charges remain, a brief pause precedes restarting just after the last passed gate, or at the start before the first gate. At zero, the attempt is lost. Gates 4 and 8 each restore at most one charge, once per attempt, up to a maximum of 3. After all 12 gates, align within 2.45 m of the dock’s center, between 1495 and 1515 m along the route. Brake to a forward speed of at most 3 m/s and a sideways speed of at most 1 m/s. Hold these conditions for 0.65 seconds to dock successfully. The 12 chapters have different flight paths and hazard placements. Successful docking unlocks the next chapter. Waiting never grants an automatic win, and there is no countdown that causes defeat. Saved attempts resume paused. Music and effects have separate volume controls; global mute silences both.

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