PATSH GAMES

Basketball Shot

Aim true and sink more baskets. Racing, action, puzzles and duels to enjoy on phones or computers.

Score at least 5 baskets in 10 attempts to pass the chapter. Finish all 10 attempts, even if you have already scored 5 baskets. Set direction with the Left and Right buttons or the left and right arrow keys; set elevation with Raise and Lower or the up and down arrows. Sliders also adjust these angles. Set power in % with its slider; when that slider is focused, the keyboard arrows adjust it. Press Shoot or Space to release the ball, then release the control before shooting again. Holding the control does not repeat shots. J lowers power and K raises it. Prepare each shot before the displayed time runs out. A timeout uses one attempt without launching the ball. Once the ball is released, wait for its flight and result: aim stays locked while the ball is in flight. The ball can contact the rim or backboard, drop cleanly through the net or miss the hoop. Its flight is authored for an arcade game. The guide previews the flight with your current settings. It does not aim automatically or guarantee a basket; watch the result, then adjust direction, elevation and power. The 12 chapters use distinct sequences of shooting locations. Only a victory unlocks the next chapter; you can replay the current chapter. A new game starts at chapter 1. A compatible save for the new court resumes paused. A valid old game continues in its original presentation; Replay or New Game opens the new court. Only an incomplete or incompatible attempt restarts at the beginning of the chapter, preserving already unlocked chapters. Original, relaxed street jazz generated at 92 beats per minute blends keys, bass and a brushed beat. Rubber-ball bounces, shoe squeaks, net swishes, rim and backboard contacts accompany play. Music and effects have separate volumes; global mute silences both. Tap Play or Resume to enable sound.

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